Seat of Power DLC allows to utilise the passive effect of the Palace's Department of Administration to gain more workforce in Old World or Cape Trelawney. the amount of influence invested into expansion. The amount of workforce provided (50, 100 or 200 of each type) depends on the strength of the bonus, i.e. It provides free workforce of each possible tier to all your islands in Old World, Cape Trelawney and New World. If you settle enough islands, buy enough shares of your competitors' islands or have enough commuter piers, you can acquire an expansion influence bonus. The residences cannot provide any workforce if they are affected by city incidents or if they have no road connection to the harbour. The placement of buildings which utilise workforce also is insignificant, they have access to the island's workforce pool from any part of the island. The placement of residences does not matter, workforce is an island-wide resource - wherever your residences are located on the island, the workforce gained from them is added to the island's pool. To gain more workforce from residences you can build more residences, fulfill their basic needs and use town hall items (to increase amount of inhabitants living in each residence, or workforce generated by it, or both at the same time). Since each workforce-based building requires a specific type of workforce, it is important to have enough residences of each tier to provide sufficient amount of workforce of each type. Each residence provides workforce of its tier, for example worker residences provide worker workforce but not any other type of workforce. ![]() Each residence provides the same amount of workforce as the number of people living inside. Residences are the first and main source of workforce. Anarchy propaganda - requires The Anarchist DLC.Passive effect of Department of Administration of the Palace - requires Seat of Power DLC.There are four sources of workforce in the game: After hovering over specific workforce type you can learn how many people of this tier provide workforce and how many people are currently employed. Your island's workforce balance is displayed on the top part of the screen. having excessive workforce, has no direct effects on the gameplay, it is generally better to have a surplus of workforce instead of a deficit. For example a fishery requires 25 units of farmers workforce, no other type of workforce can be utilised by a fishery and having less than 25 farmer workforce available will proportionally lower the productivity of the fishery. Insufficient workforce reduces the effectiveness of those buildings, it can be only lowered or in some cases it can even be reduced to zero, making those buildings nonfunctional. Every building which requires workforce requires a specific type and a specific amount of it. Workforce is separated into several tiers, each provided by a particular population tier. ![]() Residences are the main source of workforce, the bigger the population, the more workforce is available. It's too expensive, unreliable and limited in quanitity in the long run.Workforce is an island-wide resource which is required by some buildings to perform their functions. It takes all my focus to build up my main island. Surely it's just better to trade goods that i need instead of managing two islands. ![]() You'll need at least a new world island, and probably some more old and new world islands for extra ressources. In fact, you can't play all the way to the end of the game with a single island. You can limit islands to peasants and workers and ship everything to your main island for processing, if you want. Until then, yes, you'll have to build up settlements on other islands that you want to use for production.īUT you don't need to build complete production chains on the same island. 引用自 Lebowski - Champion of Earth:If i just want to sue an island for production of resources that i need on my main island, have i really got to build a whole new city for this? Houses, fire stations and everything else?Once you have Engineers in your population, you can unlock the commuter pier, which lets you share worker population among all connected islands (old world only).
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